Completion and fixing

What it does ?

  1. Make a new copy of your object with modifiers applied, and save a copy without modifiers applied.
  2. Apply modifers
  3. Mark sharp edges
  4. Mark seams
  5. Unwrap
  6. Place the object in the collection called “Completed”

Smart and powerful algorithm to mark seams and get clean UV

Notice that the algorithm will mark a seam inside the cylinder cut.


  1. Hold Ctrl – to apply without duplication
  2. Hold Alt – to keep the outer bevel as modifier
  3. Hold Shift – to remove the outer bevels

Tips of the Fluent’s developer

I use always the Alt option. It gives the best unwrapped result.